vadarfone
02-10-2006, 07:12 AM
OK guys, I have a problem... I wanted to know what you all do about this...
I use Renoise for all of the rhythmical parts of my tracks (basically everything other than pads)
I have SX3 which I can use for these parts but dont really like to, as it takes SOO much longer to do simple stuff than it would in Renoise.
My problem is thus... I can`t find a reasonable sidechaining solution in Renoise. I have SidekickV3 but it is buggy (we all know the problem).
Sidechaining in SX3 is good, I use the voxengo crunchessor solution.
The thing is, I can make stuff in Renoise, then import it to SX3 for sidechaining, but this is SOO counter intuitive. For me, making music is as much about programming as it is getting your ideas down. I build tracks from the ground up, programming and mixing as I go (I am sure you are all the same), so if I have to wait for the SX3 mixdown bit I wont really know what is going on with my track as sidechaining makes so much difference...
So, anyone using renoise, what do you do about sidechaining? Has anyone got a decent work around which doesnt involve leaving out a major element of the sound until its time to export for mixdown???
I use Renoise for all of the rhythmical parts of my tracks (basically everything other than pads)
I have SX3 which I can use for these parts but dont really like to, as it takes SOO much longer to do simple stuff than it would in Renoise.
My problem is thus... I can`t find a reasonable sidechaining solution in Renoise. I have SidekickV3 but it is buggy (we all know the problem).
Sidechaining in SX3 is good, I use the voxengo crunchessor solution.
The thing is, I can make stuff in Renoise, then import it to SX3 for sidechaining, but this is SOO counter intuitive. For me, making music is as much about programming as it is getting your ideas down. I build tracks from the ground up, programming and mixing as I go (I am sure you are all the same), so if I have to wait for the SX3 mixdown bit I wont really know what is going on with my track as sidechaining makes so much difference...
So, anyone using renoise, what do you do about sidechaining? Has anyone got a decent work around which doesnt involve leaving out a major element of the sound until its time to export for mixdown???