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  1. #521
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    Quote Originally Posted by dirty_bass
    Groovy.
    What I`m looking for is a really different percussion vst.
    Not the usual 808, 909 boredom, but something different. There aren`t enough percussion plugs around really, and I`m bored of samples, I prefer the control of sound you get with percussion generators.
    Are there any good ones out there?


    I will try and list some that i think are different to the 808/909 stuff:

    Freqatic



    Freqatic is an FM Synthesis based Drum Machine featuring Kick, Snare, Tom (Lo/Hi), Hat (Open/Pedal/Close) and Cymbal.

    Parameters:
    Effect/Output Section:
    Overdrive.
    Echo/Reverb.
    Pan (Independent Pan-Lo/Pan-Hi for Toms).
    Volume.
    OSC Section:
    OSC Freq (Independent Tune-Hi/Tune-Lo for Toms).
    OSC Bend.
    Decay Time. (Independent Open/Pedal/Close for Hat).
    FM Section FM1 and FM2 will make modulation for OSC.
    Tune: Modulation freq.
    Bend: Modulation freq bend.
    Attack Time.
    Decay Time.
    Modulation Depth.

    http://www.g200kg.com/archives/software_freqatic_e.html

    http://www.g200kg.com/software/freqatic04.zip


    next:

    nads -not another drum synth



    The NADS is a very flexible Drumsynthesizer which can really take electronic drums to new heights.
    It features 6(six!) individual outputs, where you can freely route from anything to anything.

    For example: You can route Drum Slot 1 to Mix Out 3 which then goes to "physical Output 1".

    Each Stereo-Output also consists of a Brickwall-Limiter with adjustable "Wall" and a LoFi-Option.

    The Synth itself has 7 slots which can player all over the keyboard, 30+ drumkits, four types of filters, stereo noise generator, velocity controllable parameters, built-in distortion for each slot and much more.

    Finally , it is fully automatable and can even remote-controlled by MIDI!

    The NADS comes in two Versions. One Multi-Out version with 30+ Kits and a extra Single-Out Version with one Drumslot and more than 100 single drumsounds (all fully synthesized).

    http://www.prodyon.de/nads.htm

    http://www.prodyon.de/files/nads/prodyon_nads_demo.zip


    next:



    Features:
    2 kick drums, 2 snares, Hihat, Metal, Tom.
    Drum panels can be removed to reveal hidden parameters.
    Onboard drum mixer.
    Multiple outputs.
    16 kits.

    http://www.kvraudio.com/get/1226.html

    http://www.psychicmodulation.com/Optik_v1.3.1.zip


    for kicks this one is new:

    Teragon Audio KickMaker



    KickMaker is a synthesizer designed specifically to create good kick drum sounds. It uses four independent oscillators and a wide range of effects, allowing one to create perfectly customized beats. KickMaker is the perfect solution for producers who are tired of using factory samples or ordinary drum machines, and want an easy way to create a wide range kicks for their tracks.

    samples to listen to:

    http://www.teragon.org/products/Kick...%20Samples.zip


    http://www.teragon.org/downloads/dem...3-win-demo.zip


    this link from k-v-r should list loads of drums-synths but the rest i haven't posted is mostly payware..

    http://www.kvraudio.com/get.php?mode...t=1&rpp=15

  2. #522
    Junior Freak
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    Pluggotic NutSeq



    Groovebox based on three drumsynths
    3 step-sequenced oscs with 4 patterns. the patterns can be sequenced to make 4-bars loops
    you can program 2 "scenes" per osc section and morph between them manually or through the faders sequencer on the right. good for adding more sound to the three lines, for ridiculous morphs or just to add velocity detail.
    single stereo output and multi output included.

    http://www.pluggotic.com/products.html
    http://www.pluggotic.com/files/PluggoticNutseq.rar

  3. #523
    Junior Freak
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    Puff & Pys



    Puff & Pys is a kind of old fashion drum synth....

    Main features:
    - physical modeling (no samples)
    - tweakable sounds (you can save your own presets)
    - filters on snare and kick (new in version 1.0)
    - low CPU demands
    - midi automation (new in version 1.0)
    - multi out (for Tracktion racks) , first 2 stereo out then separate channel for each instrument (new in version 1.0)
    - pads on the VST:i for sound tweaking without a keyboard
    - goes well with Tracktion (skin, automation and multi out)
    - a couple of great sounding presets
    - Free, no cost at all ;o)

    http://www.falkes.org/music/falkelab.php?id=C0_5_4
    http://www.falke.adbe.org/PuffnPys.dll

  4. #524
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    Nah, I`m looking for something really different.
    Not the same old kick hat snare thing
    I mean, how many variations on the same theme do we need?

    I`ll try that FM synth one.
    Cheers.
    Solitary by nature.
    Isolation is the gift.
    Does anyone have courage to stand apart any more?

    myspace.com/dirtybassgrooves
    http://www.myspace.com/dirtybassvoidloss
    http://www.subgenius.com

  5. #525
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    Visualizer



    NuGen Audio has announced the release of Visualizer v1.0 beta 1, beginning the second round of beta testing for the audio analysis tool.

    Available as a free download to anyone wishing to try. Users posting comments/suggestions to NuGen Audio will be entered into a prize draw to win the full release version.

    Change since Beta 0.3:

    -GUI added for access to main displays.
    -Link function added.
    -Control panel 'open/select' controls added.
    -Level meter control panel functionality added:
    -Meter pre-sets (K-scales, DFS, Custom etc.).
    -Independent RMS functions (if un-linked).
    -Meter orientation.
    -Peak hold on/off.
    -Response.
    -Fallback.
    -Meter Colors.
    -Color split-points.
    -FS offset.
    -Meter 'style'.
    -Zoom and pan view functionality added to spectrum analyser and stereo spectrum analyser scales.
    -Correlation meter implemented.

    http://www.nugenaudio.com/visualizer.html

    http://www.nugenaudio.com/downloads.html

  6. #526
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    My First Step Sequencer



    My First Step Sequencer is a simple 16-(or 8-)step sequencer aimed at children. It was designed in conjunction with spacedad (from kvr) and Jacky Lee, and comes with a shuffle mode and a note randomise button, as well as a scale-forcing control, to make it so that you can only select notes within a particular scale.

    Note: I forgot to mention in the readme, but the plugin syncs to the host's transport, so to start it playing, hit play in your host.

    http://www.niallmoody.com/ndcplugs/m...psequencer.htm

    http://www.niallmoody.com/ndcplugs/d...er-windows.zip

    osx:

    http://www.niallmoody.com/ndcplugs/d...uencer-mac.dmg

  7. #527
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  8. #528
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  9. #529
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    5 Band Parametric EQ Variable Bandwidth



    ...Low CPU Usage

    http://www.uncutplugins.ca/vst.html

    http://www.uncutplugins.ca/files/5%2...0Para%20EQ.zip

  10. #530
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  11. #531
    Deceptacon
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    Quote Originally Posted by loopdon
    My First Step Sequencer



    My First Step Sequencer is a simple 16-(or 8-)step sequencer aimed at children. It was designed in conjunction with spacedad (from kvr) and Jacky Lee, and comes with a shuffle mode and a note randomise button, as well as a scale-forcing control, to make it so that you can only select notes within a particular scale.

    Note: I forgot to mention in the readme, but the plugin syncs to the host's transport, so to start it playing, hit play in your host.

    http://www.niallmoody.com/ndcplugs/m...psequencer.htm

    http://www.niallmoody.com/ndcplugs/d...er-windows.zip

    osx:

    http://www.niallmoody.com/ndcplugs/d...uencer-mac.dmg
    thanx LD.. gonna d/l this and teach it to my boy :cheese:

  12. #532
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    Free Amp 2

    http://frettedsynth.asseca.com/downloads/freeamp2.zip

    Choose from seven different amps types.
    Seven different eq's, all have there own controls for comparison.
    Six speakers, plus bypass, adjustable by the mic placement.
    Separate MIDI volume control, can be placed pre or post amp.
    Host Sync and Tap Tempo for Tremolo and Delay
    Noise gate.
    Tremolo, Triangle and square modulators.
    Two compressors, pre and post amp.
    Wah can operate by MIDI CC, plus has auto features.
    Drive pedal, with a choice of seven overdrive types.
    Chorus with added filter.
    Flanger
    Phase Shifter
    Delay and Reverb
    128 factory presets

    "Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."
    -Kristian Wilson, Nintendo Inc

  13. #533
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    Helian FS12 amp-sim

    http://frettedsynth.asseca.com/downl...elian_FS12.zip

    Guitar players all hear an amp in a different perspective.
    FS12 is a Rock amp-sim designed to sit in a mix without taking up too much bandwidth.
    Not so much geared towards clean tones but you can get some convincing half clean tones.





    Helian CP75 amp-sim


    http://frettedsynth.asseca.com/downl...elian_CP75.zip

    Guitar players all hear an amp in a different perspective.
    CP75 is designed to be a Rock / Contemporary creamy, round sounding amp-sim. Not so much geared towards clean tones but you can get some convincing half clean tones.





    Helian FU22 amp-sim

    http://frettedsynth.asseca.com/downl...elian_FU22.zip

    Guitar players all hear an amp in a different perspective.
    FU22 is designed to be a compressed fuzz oriented amp-sim, with the inclusion of a clean channel. Can be used for clean tones AND you can get some real "fuzzy" tones.





    Helian 1st Bass amp-sim

    http://frettedsynth.asseca.com/downl...an_1stBass.zip

    Bass and Guitar players all hear an amp in a different perspective.
    1st Bass is designed for a round sound, also provides a drive channel for more edge.
    May also be used for some interesting clean and half baked guitar tones.





    Helian 2nd Bass amp-sim

    http://frettedsynth.asseca.com/downl...an_2ndBass.zip

    Bass and Guitar players all hear an amp in a different perspective.
    2nd Bass is designed to give more harmonic content, also provides a drive channel for more edge.
    May may also be used for some interesting clean and half baked guitar tones





    Chimp / Chimp Dual amp-sims v1.1

    http://frettedsynth.asseca.com/downloads/Chimp.zip

    Chimp is a distortion, fuzzy, amp-sim kind of plugin, very responsive to the input gain. Designed mainly for the guitar, although can be used on about any sound you want crapped-up. A noise gate has been added to tame the noise that high gain levels can bring. No EQ was added if you need more eq add one after Chimp.

    "Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."
    -Kristian Wilson, Nintendo Inc

  14. #534
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    Echo2005

    http://frettedsynth.asseca.com/downloads/Echo2005.zip

    A Tape Echo effect
    Recommended used after an amp simulator plugin
    Echo2005 is a stereo input/output effect plugin

    Uses 3 "tape heads" to create warm sounding echoes.
    Rate and Depth controls are provieded to emulate tape flutter.
    A Low Pass filter is placed in the Echo channel.

    "Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."
    -Kristian Wilson, Nintendo Inc

  15. #535
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    Phase Distortion Synth v1.1

    http://frettedsynth.asseca.com/downloads/PhazOsc.zip


    - Phase distortion synth offering velocity control on both the amp and timbre.
    - Delay and chorus are also included.
    - Audio trigger section consists of only two knobs, (Gate) which sets the gates strength (Decay) which sets the gates time re-trigger. (Please read the manual)
    - 64 presets to get you started.


    "Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."
    -Kristian Wilson, Nintendo Inc

  16. #536
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    Guitar Controlled Bass Synth v3.0

    http://frettedsynth.asseca.com/downloads/GCBSi.zip

    - Designed as a bass synth, can also be used for many different synth and percussion sounds.
    - Phase distortion oscillator, two wave selectors with eight waveforms each and modulation depth. Sub, bass and normal octaves.
    - Can be altered by one of sixteen different preset waveshapers.
    - A seperate sub osc can be set equal to or one octave lower than the main oscillator and can enter the signal chain pre or post filter.
    - Two filters: Moog type and Low pass. Variable envelope amount with controls for attack, decay and sustain.
    - Amp section with control of attack, decay and sustain.
    - Audio trigger section consists of only two knobs, (Gate) which sets the gates strength (Decay) which sets the gates time re-trigger. (Please read the manual)
    - 128 presets to get you started.

    "Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."
    -Kristian Wilson, Nintendo Inc

  17. #537
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    String Sculptor v2.0

    http://frettedsynth.asseca.com/downloads/SSi.zip

    - A Texture synth with the capability to create anything from a smooth mono pad to leads and host synced dance rhythms.
    - Three VA style oscillators, each with an independant waveshaper, tuning and filter routing.
    - Noise section with a choice of ten noise waves, level an filter routing are also provided.
    - Three filter banks each with a choice of seven filter types.
    - Seperate amp provided for each filter bank.
    - Modulation with host sync.
    - Effect section provides chorus, host synced delays and reverb.
    - Audio trigger section consists of only two knobs, (Gate) which sets the gates strength (Decay) which sets the gates time re-trigger. (Please read the manual)
    - 128 presets to get you started

    "Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."
    -Kristian Wilson, Nintendo Inc

  18. #538
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    Tripp Lead

    http://frettedsynth.asseca.com/downloads/TLi.zip

    - Lead synth with a fat bottom and screaming syncs, may also be tamed to become a smooth airy synth with it's dual filters.
    - Two VA style oscillators, square sub oscillator and a noise osc.
    - Modulation with host sync and an envelope generator, provide a choice of many destinations.
    - Two different moog style filters allow you to choose each one independantly run them parallel or serial.
    - Tube overdrive and distortion, with control of the tube hard/soft amount.
    - Auto pan synced to 1/2. 1/4 and eighth notes on the BPM setting, can be applied to the main oscillator and the delay seperately.
    - A mono delay with modulation and a low pass filter, synced to the BPM setting.
    - A reverb with limited control is also provided.
    - Audio trigger section consists of only two knobs, (Gate) which sets the gates strength (Decay) which sets the gates time re-trigger. (Please read the manual)
    - 128 presets to get you started

    "Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."
    -Kristian Wilson, Nintendo Inc

  19. #539
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    "Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."
    -Kristian Wilson, Nintendo Inc

  20. #540
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    KLANGLABS - OverDubber v1.6.1

    http://klanglabs.siliconemusic.com/f...ubber1.6.1.zip

    -Two tap delay.
    - BPM based times, with dotted time button.
    - Big knobs
    - "Explode" Trigger to do controlled feedback loops in one click.
    - MIDI Learn
    - Panic! button
    - Pitch-Mod (simulation of tape speed fluctuations)
    - Changing host tempo caused clicks in the past, delay time transitions are smooth now.
    - Added a tape reel knob; it allows user to play with delay speed manually. It has two modes "accel" and "scratch" both produces different results:
    - Accel: Acceleration, the effect sounds like someone adjusting the speed of a tape reel machine, but always going forward.

    "Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."
    -Kristian Wilson, Nintendo Inc

 

 
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