right this is what I'm doing right now:
Import a sample > enter Sample Edit mode, then Hitpoint Edit mode, then set bars then create audio slices > then editing each seperate block - process/effect - whatever. wow. i can't believe how powerful this is.
so is there anything else apart form the standard reverse/effects etc on each block that anyone has figured out on this hitpoint shit?? i know you've got a mute tool for your slices and wow i can take out hitpoints i don't want.
but is there anything else?
what an amazing feature....